Colts Grade summary for 2015-16

  1. Matches are on Sundays, starting at 8.00am, and finishing at 12.50pm
  2. The minimum number of players per team is seven (7) with a desired number being eleven (11) players. Any team may nominate greater than eleven (11) players to bat and bowl for participation purposes; however an innings will be considered complete at the fall of ten (10) wickets, or the nominated overs are completed irrespective of the number of players nominated in the side.
  3. Two (2) Senior players over 35 years of age can nominate to play Colts Grade.
  4. Any female player is eligible to play Colts.
  5. Pitch is 20.12 metres, Turf or Astroturf
  6. Boundaries will be measured 60 metres from the centre of the pitch
  7. Each team to supply seven (7) boundary markers. The boundary shall be taken as a straight line between the markers unless the boundary line is already marked.
  8. Ball is 156gm two piece leather ball
  9. Results including team sheets must be entered onto MyCricket by the Wednesday following the date the game was played.
  10. From the moment the bowler commences his/her run-up to the moment the batter plays the ball, Colts players, fielders may stand between 5 and 10 metres from the centre of the batter’s popping crease (but no closer than 5 metres) if they are wearing a batting helmet (with full face grid) and a protector
  11. On field coaching is not allowed in the Colts competition

Overs & Bowling Limitations

T20, one and two day formats are played in Colts grade.

TWO (2) day games and ALL DAY GAMES

    1. 60 overs per innings
    2. Each bowler may bowl a maximum of 12 overs (One fifth of total overs to be bowled) in an innings
    3. A bowler may only bowl a maximum:
      • In the case of an under 13 player 4 overs in a spell;
      • In the case of an under 14 or an under 15 player, 5 overs in a spell;
      • Otherwise a maximum of 6 overs in a spell
      • Spin bowlers are not affected by this rule and as such are not restricted on numbers of consecutive overs but must comply with the age maximum daily allocations. However, Team Captains, Club Officials and Officiating Umpires have a duty of care to ensure that Junior Grade spin bowlers are not over bowled

ONE (1) day games

    1. 35 overs constitutes an innings
    2. Each bowler may only bowl a maximum of 7 overs
    3. A bowler may only bowl a maximum:
      • In the case of an under 13 player 4 overs in a spell;
      • In the case of an under 14 or under 15 player, 5 overs in a spell;
      • Otherwise a maximum of 6 overs in a spell.

T20 Format

    1. 20 overs per innings;
    2. A maximum of 4 overs per bowler;
    3. There is no compulsory retirement in this format
    4. A batter may be retired “out” after having faced 20 legal deliveries.
    5. An injured batsman may retire hurt at any time and be considered as “not out”.

Batting Limitation ( One, Two and All day Formats)

  1. There is no compulsory retirement in these formats. A batter may be retired “not out” after having faced 25 legal deliveries.
  2. All batters who have retired “not out” may return to bat again in the order of retirement once all other batters are dismissed or retire.
  3. Any batter retiring before facing 25 legal deliveries shall be “retired out” and shall constitute the fall of a wicket.
  4. Unless “retired hurt” any batter retired before facing 25 legal deliveries; or who is retired a second time shall be “retired out” and shall constitute the fall of a wicket
  5. In the event that the side batting first shall be all out before the maximum number of overs is bowled, then the second batting side may still face the maximum number of overs permitted. In the spirit of the game all games should be played to the allocated number of overs even after a result is obtained.
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